About LITE Games

LITE Games Team

We are LITE Games


LITE Games GmbH was founded in 2014 in Hamburg, Germany and focusses on developing and publishing “casual classics” for the mobile operating systems Apple iOS and Android.

The constantly expanding portfolio of LITE Games currently comprises more than 30 games, the emphasis lies on the adaption of classical game concepts, and contains card games like Rummy, Canasta or Crazy Eights as well as board-, brain- or dice- games.

With more than 25 million downloads and many internationally top ranking apps in the most important app stores (Apple, Google, Amazon) LITE Games is one of the leading providers of mobile casual games.

Our Team

Chris

Chris • Management

Over ten years of experience working in the mobile games industry make Chris a pioneer and a veteran. Chris played on the Atari 2600 when he was just a kid, got a degree in Media & Business Management at the University of Manchester, and worked in California for the then revolutionary peer-to-peer platform “Napster” at the turn of the millennium. The LITE Games CEO is a digital native who loves retro games.

Julia

Julia • Marketing

Julia is celebrating her 5-year anniversary in IT and Marketing. She started her adventure in the mobile games industry before switching to entertainment apps where she gained unique creative experiences. Now she is back in the gaming industry, helps us to acquire new users and takes care of the Android versions of our games. Julia loves travelling, boxing, playing Overwatch, and smiling. She is also hopelessly addicted to Twitter. We definitely tried to write that intro with 140 characters… but failed miserably.

Malte

Malte • Marketing

Malte started playing mobile games on the old Nokia dinosaurs, but by now he’s switched to Apple mobile technology. Malte studied Psychology & Management with a focus on Marketing. In his limited free time, if he’s not playing games, he makes music and snaps photos of his surroundings. With us, Malte mainly takes care of the iOS versions of our games and lets our happy customers know about news and updates in the world of Apple.

Malte

Darius • Product

If it happens once again that you like one of our games a lot, chances are that Darius was at least partly involved in it. As you can easily guess, games are a pretty large part of his life. Darius has studied game production and game design and has a long experience in product and project management. With Darius we have an ex-poker pro, globetrotter and game-jam enthusiast in our team.

Sophia

Sophia • Community & Social

Sophia discovered her passion for Community Management and Social Media when she worked as an admin for the German Game of Thrones Wiki. Now, she is taking care of the customer support of our apps and manages our social networks. Sophia studied Film, American Studies and Integrated Media. She started gaming when games where still running on DOS. Today she plays (almost) everything and on (almost) every platform. When there’s time left, she watches movies and tv shows, reads or draws.

Jens

Jens • Quality Assurance

In the rare case that a game doesn’t work properly, Jens is not to blame, because he will find the bug, define it, and report it to technical support. Jens is responsible for assuring the quality of our published games and is literally paid to play.